02 — Whisp docs

Winning and paying out

What comes back to you, in SOL and in ZEC.

Per round
Losing square85% back
Winning square90% back + ZEC
Fee10% → 8% jackpot · 1% WHISP stakers · 1% ops
Jackpot1 in 1,000 · pays 80% in ZEC

Every stake pays 10%

Ten percent of every SOL staked is the fee: 8% to the ZEC jackpot, 1% to WHISP stakers in ZEC, 1% to operations. Once the game buys WHISP the split becomes 6% jackpot, 2% to buy WHISP for the winning square, 1% stakers, 1% operations. Nothing else is taken from the winning square.

Losing squares keep 85%

A losing square pays the 10% fee plus a 5% ZEC fee. That 5% is converted to ZEC at the posted rate and handed to the winning square. The remaining 85% is credited back in SOL.

The winning square keeps 90% plus ZEC

Everyone on the winning square gets 90% of their stake back in SOL and a share of the losers' ZEC, pro rata by what they staked on that square. If a jackpot hits, 80% of its pool is added to the same ZEC share. If nobody was on the winning square, the losers' ZEC goes to the jackpot instead.

A worked example

Twenty-five players stake 1 SOL each, one per square. 25 SOL in.

SOL
Fee2.502.00 to the jackpot, 0.25 to stakers, 0.25 to ops
Back to 24 losers20.400.85 each
Losers' ZEC fee1.20bought as ZEC for the winner
Back to the winner0.90plus 1.20 SOL worth of ZEC

The winner turned 1 SOL into 0.9 SOL and about 1.2 SOL of ZEC. Each loser turned 1 SOL into 0.85 SOL. The jackpot pool grew by 2.00 SOL worth of ZEC.

Expected value

Cover all 25 squares with the same amount and you win every round:

  • 24 squares come back at 85% and one at 90%: 21.3 of every 25 SOL return as SOL.
  • The winning square also receives the losers' ZEC fee: 1.2 of every 25 SOL, paid in ZEC.
  • Over the long run the jackpot returns its 8% share: 2.00 of every 25 SOL, in ZEC.

Net: about −2% per round (1% ops, 1% to WHISP stakers), minus swap costs; stake WHISP and you earn a share of that 1% back. The 8% jackpot share comes back as ZEC, unevenly, through the jackpot.

Once the game buys WHISP the jackpot share is 6% and you also get the 2% in WHISP. Net stays about −2% unless you stake.

When you get paid

Rounds resolve in aggregate. Your SOL lands in the game balance the next time you act, or when anyone checkpoints you. ZEC accrues as owed and is claimable at any time; WHISP becomes claimable once the crank has bought that round's share. See Settlement.

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